I saw that a visitor today found me by searching for how to play a rogue on Beth’tilac. While I’m far from the cutting edge of progression, I’ll share some of my insight and resources used.
Your role as a rogue in any raid is going to be determined by your group’s makeup and the strat your leadership chooses to run with. As a dps class, your focus is always going to be:
1. Staying Alive.
2. Performing any utility assignment you’ve received (i.e. kicking)
So we’ll start with living. To survive a fight you need to know how to anticipate the mechanics of the fight you’ll be participating in. Research. Watch vids. KNOW what is going to be happening. Once you’re in the instance, LOOK, LISTEN, & MOVE.
Melee is movement. It’s a dance. You want to maximize your time on target and stay out of the bad stuff. Rarely will you have the Baleroc or Patchwerk type fights where you’re just standing still going through a dps rotation.
For boss mod info, my preferred mod is DBM (www.deadlybossmods.com). However, other options like DXE (Deus Ex Encounters) are also popular. Choose the one that works best for you.
For DPS maximization and fight mechanics, I keep an eye on the Rogue threads over at EJ (www.elitistjerks.com) and I’ve recently become a fan of the vodka guy’s L2R (learn2raid videos) on youtube. Shadowcraft.mmo-mumble.com is the new rogue tool for gear optimization. It can replace all those unwieldy spreadsheets.
My guild group is currently 4/7 Firelands on 10 Normal. We’re raiding 6 hours a week. The 4.2 mechanics thread at EJ has some good basic rogue tips: http://elitistjerks.com/f78/t123899-cataclysm_4_2_x_raid_mechanics/.
For this run, I’m usually the solo melee. I stick with the tank on the boss while our ranged dps takes care of killing rageface as well as dispelling any facerages. We leave immolation traps up around the boss, but I disarm the crystal prison traps around Shannox IF and only IF there are other ones available further out for the Riplimb tank’s use. This fight is mostly a tank and spank for me while avoiding any traps in my area. At 35%, I switch off Shannox and help burn down Riplimb then we push Shannox to 30% and execute him. We pop hero at 25%, and I burn a Tol’Vir potion.
For the spider lady on 10 man 1 DPS is sent up to her web along with 1 tank and 1 healer. I was tagged in our group for web duty. The key is getting your group to bring down 3 spinners quickly. We have the tank up first, followed closely by the healer, and then I take the 3rd web rope. You only get ropes from taunting or dpsing down the Spinner spiders. This mechanic is key because you need your tank and 1 DPS to get Beth’tilac to 80% in three web phases. This will ensure that you have enough time to kill her before you run out of time, healer mana, and hope.
While on the web, you have to watch out for the central hole, burning meteor patches, and Beth’tilac’s smoldering devestation cooldown. We drop back down through the center with 5 secs left to her cast. Damage while up on her web is pretty minimal if you don’t stand in the fire. I use feint on cooldown to assist my healer, but my health never is an issue.
If your raid can get a good rhythm for bringing down the spinners and killing the adds that spawn down below, Beth’tilac should be a simple and fun kill.
Here’s where things start to heat up. Rhyolith is a melee player nightmare. You have a boss the size of your screen, magma flow to stay out of, constant eruption damage, and adds that give off a pulsing damage circle. Oh, and you’ll probably be tagged for steering the monstrosity. Your job will be to manage dps on the boss’ legs to keep him running around his platform and not running into the magma moat. If he drinks the punch, your raid is dead. You facilitate this by using the steering bar that will pop up when the boss is engaged. In addition to keeping him on the island, you’ll need to run him over the active volcanoes that spawn. 2 to 3 volcanoes spawn at random locations on the island after each time Rhyolith does a concussive stomp. Feint and Cloak both work to mitigate or ignore the damage of this encounter. Also, you never want to be close to the edge with your back to the magma on a stomp as the knockback effect can throw you in for a massive hit. After the volcano stomps have removed all of Rhyolith’s armor, he’ll go into his tank/spank phase. Pop hero and stab your heart out.
The fight that our class is made for. The only crazy mechanic here is the Shards of Torment. These crystals will spawn and must be soaked by dps players in a rotation. Our team uses 4 players. It’s a good idea to chose classes that have either a self-healing or some kind of damage mitigation. I soak the 1st shard to 12 stacks using Feint halfway through while continuing to maximize dps, Shadowpriest takes the next 12. Our shard despawns and another shard spawns. Our Hunter takes 12, and the our Warlock takes the final 12. Rinse, repeat until that boss dies and be glad your aren’t a tank or healer. :)
There endeth my FL knowledge. I’m heading on family vacation for a week, but I hope to see some Alysrazor soon. Be sure to watch actual raid guides to get some better insight into these fights. Good luck and HAPPY Raiding!