Sinister Calling

Devious achievement. I just found a Sinister Squashling in a treat bag in Dalaran. It was indeed, A LONG, Strange trip through the holidays of Azeroth. Some were a bit of a grind, but most were easy and fun to complete. Sinister Calling. Apt sounding achievement for a rogue, I think.

I’m looking forward to Icecrown Citadel, and meeting Arthas face to face. This is the true completion to the Warcraft story that we’ve been involved in since RTS days. 🙂

From the snowy hills and mountains of Dun Morogh to the Violet City of Dalaran overlooking The Lich King stronghold of Icecrown Citadel, looking forward to more adventures in the world of Azeroth!

Violet Proto Drake

What a Strange, Long Trip It’s (Almost) Been!

Hallow’s End is here! I’ll be trick or treating, and summoning the Headless Horseman in my attempt to fulfill the last meta I need, the Sinister Squashling pet. Day 1 has been unsuccessful thus far.

There are some great guides posted for the event both on the Achievement forums if you’re still working your way through the event.

For now, I’m a pirate! Yargh! What’s your favorite costume? Wisp, leper gnome, bat?

Happy Hallow’s End!

Ulduar: Defiance

Posted on, formerly WoW Insider, today in Moviewatch was a link to Ulduar: The Movie Part 3. I’m always up for a good show, so I went to the creator’s site. This three part series captures the lore, bosses, and “feel” of Ulduar beautifully in my opinion.

In Ulduar, you are the hero. You are fighting at first to unlock the secrets and then to save your world. Heady feeling if you think about it.

A high quality version as well as the youtube links can be found here:

Made me realize one of my favorite boss quotes from the Stomcaller, “Whether the world’s greatest gnats or the world’s greatest heroes, you’re still only mortal!”

Below is the two minute trailer for the three part series. Total length of the three parts is thirty minutes.

Weekend WoW Vacation – Trying out F2P DDO

I took a bit of time out this weekend to give the new free to play version of Dungeons & Dragons Online (DDO) a try. Now the game is not WoW, but it’s definitely a fun game with it’s own style and gameplay.

One thing that DDO and Turbine get completely right, in my opinion, is the Rogue class. From your first moment in game, you are paired up with a rogue NPC and your main class abilities are searching for traps and secret doors, opening locks, and disabling control panels for deadly traps. I’m having a ton of fun with the party/instancing levelling format, and learning the ins and outs of my new Halfling Rogue.

It won’t replace WoW for me, but I except to definitely spend more time in this world and learning how to rogue in that universe. The community  is open and friendly. There are many resources for new and returning players on how to use the more complicated character customization/creation screens. My favorite post was one by sirgog on adapting to DDO for current or former WoW players:

Tonight it’s back to WoW and our guild’s first attempts at Algalon 25. Looking forward to this one!

Patch 3.3 – The Icecrown Citadel

The information is pouring out from the PTR for Patch 3.3. In what is probably the final content patch for The Wrath of the Lich King expansion, we will finally get to face The Lich King and his Scourge horde in the final battle for dominance in Northrend.

Initial screenshots of the new 5 man dungeon and aspects of the new raiding tier are being released, and gear models and set bonuses have been datamined over at The new raid instance is featuring the ability to toggle between Normal and Hard Mode encounters via the user interface, rather than the multiple lockouts available with the current Tier 9 content, Call of the Crusade. Also being introduced, Weekly Raid Quests. Now you can overnuke Sartharion for more than just another raiding commute machine. Character copies and premade characters are available for those wishing to test content and be spoiled.

Here’s the breakdown on what 3.3 will mean for the Rogue class in the next patch (source mmo-champion):


  • 4 piece Tier 10 – Gives your melee finishing moves a 13% chance to add 3 combo points to your target.
  • 2 piece Tier 10 – Your Tricks of the Trade ability now grants you 15 energy instead of costing energy.
  • Dual Wield: Rogues now know this ability upon logging into the game at level 1.
  • Stealth: This ability no longer has multiple ranks. While active, the single rank of this ability (available at level 1) allows rogues to move at 70% movement speed.
  • Vanish: For the first half second after this ability is used, neither Vanish nor Stealth can be broken by taking damage or being the victim of a hostile spell or ability.

I want to have a positive outlook, but the Tier 10 set bonuses seem pretty lackluster when compared to the deadly poison energy regen and rupture crits of Tier 8. Also, not totally trusting the whole fixing vanish thing. But I’ll save my conspiracy theories for another day. 😉

War of the Fish Feasts

We wipe. Working on progression so everyone is hurrying to the buff spot to get that next attempt in that could be the kill. Raid leader puts up the macro 45 seconds left to buff. As I check my poisons, make sure Vezax is focused, and check my buffs. I pan around for the guild fish feast. What to my wondering eyes should appear…Not one, but TWO fish feasts!

Usually our fishy goodness is handled by the guild holy priest, but this time our resto shaman beat her to it. As they argue out the waste of laying two platters of catfish in the buff spot, we wonder about the possible starving orcs in Kalimdor that would love some fishes. Classic raiding moments.


Also, I Love the Smell of Saronite…especially in the morning. Now turning off some lights, and working on Yogg with just the nightlight on. 😉

Firefighters R Us!

I’m celebrating my guild’s downing of firefighter tonight. Hooray! Beers at the brewfest grounds for all. Two hardmodes in Ulduar to go! Vezax planned for Monday and Yogg One Light next week.

It’s been a great week. We took down Heroic Beasts of Northrend on Monday night. I still say it’s not the fights. It’s raid chat and the happy Vent as you get the kill.

Firefighter is probably the most intensive self-awareness check in the game presently. If you are not attuned to the environment and your own positioning the entire 9 minutes you get early deaths and a wipe. It was a pleasure learning the encounter with my team, and a true success given our 9 hours per week raid schedule.

In classic WoW speak, GG GUYS! 🙂