I took a bit of time out this weekend to give the new free to play version of Dungeons & Dragons Online (DDO) a try. Now the game is not WoW, but it’s definitely a fun game with it’s own style and gameplay.
One thing that DDO and Turbine get completely right, in my opinion, is the Rogue class. From your first moment in game, you are paired up with a rogue NPC and your main class abilities are searching for traps and secret doors, opening locks, and disabling control panels for deadly traps. I’m having a ton of fun with the party/instancing levelling format, and learning the ins and outs of my new Halfling Rogue.
It won’t replace WoW for me, but I except to definitely spend more time in this world and learning how to rogue in that universe. The community is open and friendly. There are many resources for new and returning players on how to use the more complicated character customization/creation screens. My favorite post was one by sirgog on adapting to DDO for current or former WoW players: http://forums.ddo.com/showthread.php?t=197117
Tonight it’s back to WoW and our guild’s first attempts at Algalon 25. Looking forward to this one!