You’ve made it through the 4 boss trials Tirion set forth to test our strength for the upcoming confrontation with The Lich King in Icecrown Citadel, but the fight isn’t over yet! After your raid defeats the Twin Val’kyrs and their orbs and shields of devestation, the Lich King enters and threatens to steal your soul.
Enter Anub’arak. This fight will test your raid’s ability to maximize positioning, tanking, healing, effective AoE damage, and ability to burn Anub to 30% and get to phase 3 with a minimum of burrow phases.
This is a great, intense fight for the rogue class and allows us to use our new WotLK abilities to their max potential. There is an awesome discussion going on over at the Rogue theorycrafting area on Elitist Jerks which you can read at the link posted below:
We started worked on our first full night of attempts, and were pleased with the progress we enjoyed. All that’s left to continue building on our phase 1 and 2 success, and manage DPS and healing to finish out phase 3.
I chose to run two combat specs in our first night of attempts to get some raid testing on which would grant me the most success in achieving my role. Rogues are generally expected to help provide great initial threat for the add tanks through well-managed usage of Tricks of the Trade combined with our combat abilities and cooldowns such as Fan of Knives, Blade Flurry, Adrenaline Rush, and Killing Spree.
I ran the 15/51/5 Combat CQC spec, and for this fight I dropped glyph of Rupture for glyph of Fan of Knives. A good majority of my guild’s strat for this fight relies on quick burn of the 4 adds that spawn in two cycles in Phase 1. With three rogues in the guild and a three tank strategy, we had no issues with add tank threat. After completing some more research, I’ll be throwing the poison combat build 18/51/2 in my dual spec to test the increase in poison damage in conjunction with so much FoK spam.
Looking forward to more work on this fight over the next week, and best of luck in your raiding adventures!