Rogue Raiding

I saw that a visitor today found me by searching for how to play a rogue on Beth’tilac. While I’m far from the cutting edge of progression, I’ll share some of my insight and resources used.

Your role as a rogue in any raid is going to be determined by your group’s makeup and the strat your leadership chooses to run with. As a dps class, your focus is always going to be:

1. Staying Alive.

2. Performing any utility assignment you’ve received (i.e. kicking)

3. DPS..DPS..DPS

So we’ll start with living. To survive a fight you need to know how to anticipate the mechanics of the fight you’ll be participating in. Research. Watch vids. KNOW what is going to be happening. Once you’re in the instance, LOOK, LISTEN, & MOVE.

Melee is movement. It’s a dance. You want to maximize your time on target and stay out of the bad stuff. Rarely will you have the Baleroc or Patchwerk type fights where you’re just standing still going through a dps rotation.

For boss mod info, my preferred mod is DBM (www.deadlybossmods.com). However, other options like DXE (Deus Ex Encounters) are also popular. Choose the one that works best for you.

For DPS maximization and fight mechanics, I keep an eye on the Rogue threads over at EJ (www.elitistjerks.com) and I’ve recently become a fan of the vodka guy’s L2R (learn2raid videos) on youtube. Shadowcraft.mmo-mumble.com is the new rogue tool for gear optimization. It can replace all those unwieldy spreadsheets.

My guild group is currently 4/7 Firelands on 10 Normal. We’re raiding 6 hours a week. The 4.2 mechanics thread at EJ has some good basic rogue tips: http://elitistjerks.com/f78/t123899-cataclysm_4_2_x_raid_mechanics/.

Shannox

For this run, I’m usually the solo melee. I stick with the tank on the boss while our ranged dps takes care of killing rageface as well as dispelling any facerages.  We leave immolation traps up around the boss, but I disarm the crystal prison traps around Shannox IF and only IF there are other ones available further out for the Riplimb tank’s use. This fight is mostly a tank and spank for me while avoiding any traps in my area. At 35%, I switch off Shannox and help burn down Riplimb then we push Shannox to 30% and execute him. We pop hero at 25%, and I burn a Tol’Vir potion.

Beth’tilac

For the spider lady on 10 man 1 DPS is sent up to her web along with 1 tank and 1 healer. I was tagged in our group for web duty. The key is getting your group to bring down 3 spinners quickly. We have the tank up first, followed closely by the healer, and then I take the 3rd web rope. You only get ropes from taunting or dpsing down the Spinner spiders. This mechanic is key because you need your tank and 1 DPS to get Beth’tilac to 80% in three web phases. This will ensure that you have enough time to kill her before you run out of time, healer mana, and hope.

While on the web, you have to watch out for the central hole, burning meteor patches, and Beth’tilac’s smoldering devestation cooldown. We drop back down through the center with 5 secs left to her cast. Damage while up on her web is pretty minimal if you don’t stand in the fire. I use feint on cooldown to assist my healer, but my health never is an issue.

If your raid can get a good rhythm for bringing down the spinners and killing the adds that spawn down below, Beth’tilac should be a simple and fun kill.

Lord Rhyolith

Here’s where things start to heat up. Rhyolith is a melee player nightmare. You have a boss the size of your screen, magma flow to stay out of, constant eruption damage, and adds that give off a pulsing damage circle. Oh, and you’ll probably be tagged for steering the monstrosity. Your job will be to manage dps on the boss’ legs to keep him running around his platform and not running into the magma moat. If he drinks the punch, your raid is dead. You facilitate this by using the steering bar that will pop up when the boss is engaged. In addition to keeping him on the island, you’ll need to run him over the active volcanoes that spawn. 2 to 3 volcanoes spawn at random locations on the island after each time Rhyolith does a concussive stomp. Feint and Cloak both work to mitigate or ignore the damage of this encounter. Also, you never want to be close to the edge with your back to the magma on a stomp as the knockback effect can throw you in for a massive hit. After the volcano stomps have removed all of Rhyolith’s armor, he’ll go into his tank/spank phase. Pop hero and stab your heart out.

Baleroc

The fight that our class is made for. The only crazy mechanic here is the Shards of Torment. These crystals will spawn and must be soaked by dps players in a rotation. Our team uses 4 players. It’s a good idea to chose classes that have either a self-healing or some kind of damage mitigation. I soak the 1st shard to 12 stacks using Feint halfway through while continuing to maximize dps, Shadowpriest takes the next 12. Our shard despawns and another shard spawns. Our Hunter takes 12, and the our Warlock takes the final 12. Rinse, repeat until that boss dies and be glad your aren’t a tank or healer. 🙂

There endeth my FL knowledge. I’m heading on family vacation for a week, but I hope to see some Alysrazor soon. Be sure to watch actual raid guides to get some better insight into these fights. Good luck and HAPPY Raiding!

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Rogue UI – My Favorite Addons

 

I love a large, clean middle of my screen. The better to find and stealth kill you, my dear. Unfortunately, I’m playing on a 5 year old laptop. The graphics upgrades to the game have not been friendly to my tired machine.

My solution has been to whittle down my addon usage to only “necessary” additions. By necessary, I really mean what I must have to be able to stand to do what I enjoy in game. As a 10man raider and avid arena player, I need clear space, quick information, and room for many keybindings.

Best change implemented in recent Cata patches for me was definitely moveable target and player frames. This allowed me to live with ditching Pitbull and Grid and move to using only the Blizzard standard raid and party frames. The name of the PvE game in Cataclysm is interrupts in Tier11 content as well as the 4.1 Troll heroics. Being forced to look at the top left corner of my screen for a spellcast in addition to watching my environment for danger and managing my cooldowns/buffs was enough to drive a gnome girl mad.

And so, the list:

1. Dominos – I absolutely cannot stand having the standard, unresizeable large standard bars. I have everything in my arsenal bound to various hotkeys. I’ve been using these abilities for 6 years plus, so I definitely don’t have to stare at them. Dominos is lightweight and extremely customizeable for all your action bar needs.

2. PowerAuras – With PA, you can show buffs & debuffs on your character with various “auras” that you can size, resize and place left, right, up, down or all around your character.

3. FuBar & Plug-ins – I use DurabilityFu & MoneyFu.

4. Omen – Threatmeter. A dead rogue does ZERO dps. Also helpful for realizing when it’s your turn to pop evasion and tank it up.

5. Skada – Damage meter, how you died, % of damage by abilities, etc.

6. Deadly Boss Mods – My favorite raiding boss timer addon since BC. I’ve tried some of the others, but I always end up using my steadfast DBM.

7. GnomishInterruptor – Announces successful interrupts to your party for easy rotation management (or finding out who failed at their blast nova on Nef). Not updated for 4.1 as of Tuesday, unfortunately. 😦

All of the above are easy to find by a quick visit to wow.curse.com.

 

UI Raid Style

 
 
 
 
 
 
 
 
 
 

UI -full keybinds

4.1 – Stealth Buffed? Wtf?

Never in my wildest rogue dreams would I imagine Blizzard granting the following:

“Stealth base cooldown has been reduced to 6 seconds, down from 10, and the movement penalty from being in Stealth has been removed.”

A buff to our most hated ability? We must be dreaming. After a week of battleground and arenas in my Sub spec, I can say the buff to stealth is fun but it just feels evil.

My other favorite class gain in 4.1?

“Tricks of the Trade now has a 100-yard range, up from 20.”

Thank you. Thank you. Thank you. Now I don’t have to run 40 yards from my assigned Al’Akir spot to reapply TotT if my guildies get chatty when we should be pulling. 🙂

A full list of the Rogue specific changes can be found here:

http://us.battle.net/wow/en/blog/2657803#rogues

While Waiting…

Header updated to Cataclysm. Check.

What to do while waiting for your midnight launch party, or for tomorrow’s package to arrive?

Many blogs and sites have been feverishly at work while we’ve been out lollygagging in the post-Shattering world waiting to die in a fire.

For Rogues there are some places where you can get a definite head start on all your Cataclysm knowledge needs:

1. Elitist Jerks

http://elitistjerks.com/f78/t110016-cataclysm_raiding_faq_updated_12_2_10_a/

A favorite of hardcore PvE players for years, Elitist Jerks has what you need to know. There’s already a great rogue cata raiding at 85 FAQ posted. However, beware of posting. They do not treat either trolls or ignorance kindly on EJ.

2. RogueSpot

http://www.roguespot.com

For a friendlier community, c’mon over to RogueSpot. We have knowledgeable rogues from top guilds, such as Feist from MidWinter, and everyone is a bit more laid back. Cerias has recently done a makeover of the site and things are ramping up.

3. Shadowpanther

http://www.shadowpanther.net

For more casual rogues, who would like a quick AEP glance at gear or who need some leveling advice Shadowpanther does a great job of keeping his site updated and efficient.

Only one thing left friends….are you leveling in Hyjal or Vashj’ir first? J

One Week Later 4.0.1

Patch week loves and hates:

1. I LOVE being able to solo run things again. Working through some achievements that I wanted to complete. With this also goes…

2.  I LOVE recuperate! Beastly in PvP, solo grind, raid situations. It almost makes me forgive…

3. I HATE revealing strikes. Easy enough to add to the rotation, but doesn’t really bring much to the table rather than another button. HfB 2.0

4. I HATE disconnecting. In battlegrounds when I return a flag, in ICC10 when I take the port to Sindragosa, etc.

5. I LOVE the group of friends I’ve been running ICC H10/10 with. Usually two days a week full clears, and we have a rip roaring, slightly drunk, good time. ‘Course it helps that we’re all retired hardcore types.

Twilight of the expansion. Enjoy the last few weeks, folks.

Cataclysm

I’m pretty much the only Rogue blogger that has not done a write-up of the class preview. Short and Sweet.

Original Link –

1. Smoke Bomb – Intriguing. Also, I cannot wait to use in PvP. Appears to have limited use for PvE, but I’m taking a wait and see approach.

2. Redirect – Stealing a comment from Feist of Ysera, “lol at a former bug being introduced as new content”

3. Also, I like the concept of less of our damage being dependent on passive white damage and poison damage and more due to active abilities.

A lot of people are upset at our lack of sweeping changes. However, in my fifth year of rogue-ing, I believe we really are in a decent place. Tricks has given us utility (although it’s looking at a nerf in Cata) and our damage is on par with other classes. Raids have a tendency to become monotonous if overplayed, but that’s pretty typical at this point in an expac.

Moveing on to Cataclysm info!

1. Hyjal zone preview has been released over at the Cataclysm official site.  http://www.worldofwarcraft.com/cataclysm/features/hyjal.html

2. I’ve been working on loremaster, and I have decided I am overwhelmingly excited about flying mounts in old zones.

3. Looking forward to experiencing the new guild levelling and achievement system.

As always, happy raiding!

Catching up!

I apologize for the frozen wasteland that has been my blog over the past month. I’ve had a whirlwind of that game killing real life thing. On the plus side, it was all positive. 🙂

On the raid front, I have really been enjoying Icecrown Citadel 25 man. The Professor Putricide encounter was especially exciting to learn. It’s a movement based fight with a lot of target switching and chaos. Plus, you can vanish tear gas and get cheered on by your stunned guildies. It’s a blast.

Thus far in ICC:

1. Met a remorseful DK who is repenting past deeds by gouging his eyes and smithing.

2.  Learned a bit more about the fate of Bolvar Fordragon.

3.  Destroyed Putricide’s twin terrors of the grotesque, and experienced a Flu Shot Shortage.

4. Experienced the embrace of a Vampyre.

5. Saved a dragon.

6. Sindragosa’s voice is the most screechy, irritating thing I’ve experienced in 3 years of raiding.

In non-WoW news, THE SAINTS ARE PLAYING IN THE SUPERBOWL ON SUNDAY!

Happy February! 🙂