The Fall of the Lich King

Yes, I have been a  lazy rogue.  My apologies. In game, the guild has devoted the majority of the last three weeks to working on the Lich King encounter. It was exciting, dynamic, and now it is DOWN. Rogueraider the Kingslayer.

 We’re fans of the last minute rally. The homerun on the last out in the bottom of the ninth. Final pull of the night, and it all just clicked into place. We had some terrible attempts in learning this boss. I’m sure the couple of weeks of learning took weeks off our raidleader’s WoW shelf life. However on this attempt, no d/c’s, defiles were better (unfortunately not perfect), and we were rewarded with a cut scene, a title, and a bag of hunter lewts (I’m serious).

 Why the delay in saving Azeroth from its evil Scourge master? Real life has settled in over our guild with all the fury of a winter blizzard or late summer hurricane. We have lost four core raiders in the past 4 weeks. Two healers (priest and pally), a melee, and a tank/melee is the tally (so far). They were all good friends, great guild members, and amazing raid team members. I’ll miss them all. 

Apparently we’re at that time in the expansion when people decide to hang up their raiding hats and retire from “hardcore” gaming. Even I took at break for the first few months of WotLK, missing out on tier 7 and switching guilds to come back for Ulduar.

 I have been extremely fortunate in finding this guild and becoming a member of the core raid team. The guild allows friends and family members which lets my non-raiding hubby see the same green chat I can. The raiding is fast and focused (most of the time), and it’s only 9 hours a week. Our officers and the members are amazing, and I just really love it.

 Anyway, enough Oscar type speech. There are some happenings for rogues in the current PTR test patch. Most of it appears to be talk of combat cycles returning to rupture priority. I wish I could claim that I’m up to date on it all, but I’m not. Check out the usual suspects StratFu, ElitistJerks, or MMOChampion for more detailed information.

 The plan for tonight is to get some PvP time in on our off night. I’m still not a Battlemaster. Then it’s another week of new trials, hard modes, and working our way toward Undead Dragon Mounts (SQUEEEALL) and the treachery of the Black Dragonflight.

Happy Raiding!

Of Frozen Halls and Undead Bugs

I accompanied Jaina Proudmoore on her storming of The Lich King’s inner sanctum. Unfortunately, she still believed that Arthas was residing in the Lich King’s cold interior  somewhere. I guess she didn’t do the Matthias Lerner quest chain. Between Arthas and Kael’Thas, Jaina sure hasn’t been lucky in love. I think she should have stuck with the study plan.

My favorite part of the Halls of Reflection was the reveal we get from the ghost of Uther as he speaks to Jaina:

Uther: There is … something else that you should know about the Lich King. Control over the Scourge must never be lost. Even if you were to strike down the Lich King, another would have to take his place. For without the control of its master, the Scourge would run rampant across the world – destroying all living things. A grand sacrifice by a noble soul …
Jaina: Who could bear such a burden?

And the speculation begins. We receive another piece of the story in the Icecrown Citadel raid instance as we hear this exchange:

Highlord Tirion Fordring: Our march upon Icecrown Citadel begins now!

The Lich King: You now stand upon the hallowed ground of the Scourge. The Light won’t protect you here, paladin. Nothing will protect you…

Highlord Tirion Fordring: ARTHAS! I swore that I would see you dead and the Scourge dismantled! I’m going to finish what I started at Light’s Hope.

The Lich King: You could’ve been my greatest champion, Fordring. A force of darkness that would wash over this world and deliver it into a new age of strife.

The Lich King: But that honor is no longer yours. Soon, I will have a new champion.

The Lich King: The breaking of this one has been taxing. The atrocities that I have committed upon his soul. He has resisted for so long, but he will bow down before his king soon.

Highlord Bolvar Fordragon: NEVER! I… I will never… serve… you.

The Lich King: In the end you will all serve me.

When the next gate unlocks in January, it will be interesting to see the new encounters and further progression of the story.

In guild news, we took down Heroic Anub’arak last night to complete our Trial of the Grand Crusade. It was definitely a “Tribute to Mad Skill” as one of our hunters was the last man standing, delivered the killing blow, and died just after Anub fell. One of our holy pallies captured it in a vid for us with vent, it’s totally going on my list of classic raiding moments.

Enjoy the holiday season! Happy gaming. 🙂

Patch 3.3 LIVE

Patch 3.3 hit live servers this week, and was relatively smooth for a patch day. I love my guild leaders for not scheduling a main 25 raid for us on Tuesdays, so we get a bit of a cushion from UI rebuilding and laggy servers.

Most notably Patch 3.3 introduces:

1. Icecrown Citadel (Tier 10) 10 and 25 man raids and a new 3-wing 5 man dungeon The Frozen Halls.

2. Dungeon Finder and random heroics with PuG’d party members from your server’s battlegroup.

The Rogue class changes also bring with them some adjustments to our game play. You can read an update to the EJ Simple Questions/Simple Answers here. The basic combat spec changes to 20/51/0 and is edged out by Mutilate for top DPS in PvE encounters.

I had my first opportunity to run ICC 25 man last night. Our guild was the second on the server to clear all four available bosses in one raid night despite our Wednesday start. In 2 hours and 15 minutes of raiding we cleared through Deathbringer Saurfang then finished with the weekly Instructor Raz raid quest in Naxxramas.

Some notes on ICC:

1. Gorgeous music. Yeah, I know. I don’t play with music on all the time either. But you are doing yourself a disservice if you don’t zone in early, and take a second to listen.

2. The Rogue Quartermaster is a gnome! Hell yeah represent….uh. I mean yeah the Tier 10 set looks bad on that rogue, too. 😉

3. GUNSHIP IS AWESOME – It goes down in my book as the most fun vehicle fight…ever, ever, ever. Jet packs, cannons, faction fighting. It’s a blast. Even if our chest was bugged and we didn’t get any loot or emblems for completing it last night, lol.

4. Take the time to watch what happens between after you kill Deathbringer Saurfang. Tragic.

So excited to see what else the Citadel has to offer. So far, so good. I know better than to complain about the ease of defeating these encounters. This is still normal guys. Heroic hasn’t opened yet. 😉

Happy Raiding! And Happy Holidays!

Hints at Icecrown Citadel

In the midst of a post on “tanking niches,” Blizzard developer Ghostcrawler threw out a hint about what could possibly await us in the final raid instance of the Wrath expansion:

“players have visions of the DK who parks outside of Icecrown until boss 4, 17 and 31 (yes, IC is that big)”

Full post can be viewed here:

Thirty-one? Good Grief. Sarcasm or serious? I guess we’ll find out. It’s possible more information on Icecrown Citadel as well as the future expansion will come out at next week’s Blizzcon in Anaheim, CA.

My guild immediately launched into speculation on what the 31 bosses could possibly be. Our raid leader wins the guessing game with the following submission:

“Arthas cannot be launched, please try again later.”

Enjoy your adventures!

I’m working on a Wrath banner, not using paint…I swear!