The Astral Walker

We proved the worth of our world, Azeroth, tonight to Algalon the Observer.

He had this to say:

  • I have seen worlds bathed in the Maker’s‘ flames. Their denizens fading without so much as a whimper. Entire planetary systems born and raised in the time that it takes your mortal hearts to beat once. Yet all throughout, my own heart, devoid of emotion… of empathy. I… have… felt… NOTHING! A million, million lives wasted. Had they all held within them your tenacity? Had they all loved life as you do?
  • Perhaps it is your imperfection that which grants you free will. That allows you to persevere against cosmically calculated odds. You prevailed where the Titans’ own perfect creations have failed.
  • I’ve rearranged the reply code. Your planet will be spared. I cannot be certain of my own calculations anymore.
  • I lack the strength to transmit the signal. You must hurry. Find a place of power close to the skies.
  • Do not worry about my fate <name>. If the signal is not transmitted in time re-origination will proceed regardless. Save. Your. World.

Upon our hunter’s transmission of the Reply-Code Alpha  in Dalaran:

Rhonin says: We received Brann’s message and we begun preparations.
Rhonin yells: Citiziens of Dalaran, raise your eyes to the skies and observe.
Rhonin yells: Today our world’s destruction has been averted in defiance of our very makers.
Rhonin yells: Algalon the Observer has been defeated by our brave comrades in the depths of the titans city of Ulduar.
Rhonin yells: Algalon was sent here to judge the fate of our world.
Rhonin yells: He found a planet whose races had deviated from the titans’ blueprints. A planet where not everything had gone according to plan.
Rhonin yells: Cold logic deemed our world not worth saving. Cold logic however does not account for the power of free will!
Rhonin yells: It’s up to each of us to prove this is a world worth saving! That our lives… our lives are worth living!

And on that note, RogueRaider is taking a nice jaunt to the sunny beaches of Florida for a week. Happy Raiding and living! 🙂

*credit to for the in-game scripting*

Trial of the Grand Crusader – Anub’arak

You’ve made it through the 4 boss trials Tirion set forth to test our strength for the upcoming confrontation with The Lich King in Icecrown Citadel, but the fight isn’t over yet! After your raid defeats the Twin Val’kyrs and their orbs and shields of devestation, the Lich King enters and threatens to steal your soul.

Enter Anub’arak. This fight will test your raid’s ability to maximize positioning, tanking, healing, effective AoE damage, and ability to burn Anub to 30% and get to phase 3 with a minimum of burrow phases.

This is a great, intense fight for the rogue class and allows us to use our new WotLK abilities to their max potential. There is an awesome discussion going on over at the Rogue theorycrafting area on Elitist Jerks which you can read at the link posted below:

We started worked on our first full night of attempts, and were pleased with the progress we enjoyed. All that’s left to continue building on our phase 1 and 2 success, and manage DPS and healing to finish out phase 3.

I chose to run two combat specs in our first night of attempts to get some raid testing on which would grant me the most success in achieving my role. Rogues are generally expected to help provide great initial threat for the add tanks through well-managed usage of Tricks of the Trade combined with our combat abilities and cooldowns such as Fan of Knives, Blade Flurry, Adrenaline Rush, and Killing Spree.

I ran the 15/51/5 Combat CQC spec, and for this fight I dropped glyph of Rupture for glyph of Fan of Knives. A good majority of my guild’s strat for this fight relies on quick burn of the 4 adds that spawn in two cycles in Phase 1. With three rogues in the guild and a three tank strategy, we had no issues with add tank threat. After completing some more research, I’ll be throwing the poison combat build 18/51/2 in my dual spec to test the increase in poison damage in conjunction with so much FoK spam.

Looking forward to more work on this fight over the next week, and best of luck in your raiding adventures!

War of the Fish Feasts

We wipe. Working on progression so everyone is hurrying to the buff spot to get that next attempt in that could be the kill. Raid leader puts up the macro 45 seconds left to buff. As I check my poisons, make sure Vezax is focused, and check my buffs. I pan around for the guild fish feast. What to my wondering eyes should appear…Not one, but TWO fish feasts!

Usually our fishy goodness is handled by the guild holy priest, but this time our resto shaman beat her to it. As they argue out the waste of laying two platters of catfish in the buff spot, we wonder about the possible starving orcs in Kalimdor that would love some fishes. Classic raiding moments.


Also, I Love the Smell of Saronite…especially in the morning. Now turning off some lights, and working on Yogg with just the nightlight on. 😉


If you’ve played a Rogue in the World of Warcraft, you’ve probably had this statement thrown at you at least once, “Use the spreadsheet.”

Um…what? What is this mystical spreadsheet? How the heck do I find it? And best of all, WTF, it only lists epic raid gear.

Yes, my rogue friend. The spreadsheets available from the theorycrafting community over at Elitist Jerks are the best way to figure out min/maxing your character. However, if this seems intimidating or you can’t find your gear, you may need a resource that the more experienced and sometimes scary rogues on the official forums won’t send you to.

Zodar has put together an amazing reference for rogues trying to navigate their way through the mass amounts of PvE, PvP and other random gearsets available. His spreadsheets list gear based on AEP (agility equivalency points). There’s no plugging things in on your own or figuring out formulas in Excel. He also gives instructions and definitions of his meanings as well as some great starter info.

So if all the talk of spreadsheets is stressing you out, confusing you, or making you want to punch out your monitor. Head over to, and give those lists a try.

As much as I garner amusement from some of the threads on our official class forums, I remember being that rogue just trying to figure things out, too.

Another great community that’s a bit more forgiving to people that may not be hardcore raiders/pvpers can be found at They’ll suggest the spreadsheets, too, but in a more forgiving and community driven way.

For the actual spreadsheets, head here:

Patch 3.2.2 Goes Live

Happy Patch Day!

Patch 3.2.2 is now available for download. This patch launches the Onyxia 4 year anniversary encounter updated to level 80 as well as some class talent changes for Rogues and a few other classes. Full official patch notes can be read here.

Don’t forget to download and update your out of date addons, and enjoy the crazy that is a WoW patch day! I’m so glad that our raiding schedule is Mon/Wed/Thurs….but my arena team is supposed to play tonight. 😦

No mention of whether talent point refunds will be given due to the class changes.

A great summary of how the 3.2.2 class changes will affect the current raid game can be found over at StratFu.

Changes affecting Rogues:

-Armor Penetration Rating: The amount of armor penetration gained per point of this rating has been reduced by 12%.


  • Envenom’s scaling has been increased from 7% to 9% of attack power per combo point.

  • Fan of Knives: The damage done by this ability has been reduced by 30%.

  • Talents

  • Assassination

  • Master Poisoner: No longer increases the Deadly Poison application rate following a successful Envenom and instead now provides a 33/66/100% chance of preventing Envenom from consuming Deadly Poison.

  • Combat

  • Throwing Specialization: This talent no longer causes Fan of Knives to interrupt spellcasting.

  • Subtlety

  • Honor Among Thieves: A 1-second cooldown is now enforced on how often a rogue can gain combo points from his party via this talent.

There’s a Bad Moon on the Rise….

A Bad Night…


So have you ever had an “off night” in raiding? Sure we hardcore would like to claim that we’re always perfect, never bad and never make a misstep. One thing I’ve learned in raiding is that almost everyone can have a bad day now and then.


What’s a bad night in raiding you might ask? Well, if it’s a bad night overall for the guild it means maybe you have a non-optimal composition, the guild is floundering on farm content you’ve been clearing for weeks, or just everyone happens to be in PMS mode for no reason. If you, as an individual raider, are having a bad night when the guild is doing well it can make you start scouting out Ebay prices for your toon. Sadly, I know my rogue was worth WAY more around the end of August when T6/Sunwell gear reigned supreme. I jest, I couldn’t sell…and that brings us to …. A LIST! (yeah, I know..surprising right?)


I’m Only Bad on Tuesdays Raid Mistakes


-Your fps is in the floor, and your router continuously crashes.

Nothing is more frustrating than not being able to hold a steady connection. It can fluster you leading to more problems.


-You failed at a boss mechanic that you usually nail when the rest of the guild succeeded.

Heigan Dance Dance Revolution anyone? Heigan is the new Teron/Archimonde/M’uru – you feel absolutely retarded when you fail dancing his fissures. Also while we’re on Naxx – Frogger? I rest my case. Of course, you always have the one lucky guy that never, ever messes these up that everyone secretly hopes fails soon.


-You come back after a break and have missed the learning/progression nights.

Most good raiders it takes one time through or less to feel comfortable in an instance. Not being present for the learning attempts can make you feel out of your element.


Ah well. Usually as long as you aren’t “That guy/gal/whatever” repeatedly, your raidmates will forgive you. Although prepare for it to be brought up three years from now when loot for the latest legendary is being decided, “Hey guys, remember that night that _____ failed at the Heigan dance, Thaddius jump, and Frogger! Way to fail!”


As ever, Happy “bad free” Raiding!


Wrath, Levelling, and Endgame…oh my!

Level 80. Hello end game, nice to see you again. Thursday will mark my second week in Northrend. I’ve levelled to 80, and the guild has cleared New Naxx (it’s really old Naxx, but for 25…or whatever).

I’m trying not to go emo disappointed like so many of my fellow raiders over raiding difficulty. We are the people who learned Sunwell when it launched and had an insane amount of difficulty. Truth be told, I’m not sure I want that kind of intensity forever. Sure, I love the end game and I enjoy a challenge but…I can’t keep it up forever the clock it is ticking away…anyway. End game rant some other time. Yeah it’s time for a list.

1. Quest chains.

Nicely paced, and gave a good flow to the levelling process. You couldn’t really skip ahead to other zones, but the levelling pace could be as fast as you were willing to push.

2. Dragonblight

So many things made the zone my favorite. This zone truly brought back the epic, fantasy feel to World of Warcraft. This zone alone restored some of my wonder with the game. (the baby bear pet on their birthday didn’t hurt either).

3. Wrathgate, The Battle for Undercity, and EPIC QUESTS

All of these things take place through the Dragonblight zone. I don’t want to spoil this for those that may not have seen it. It is totally amazing. This was some of the most fun I have ever had playing any game.

4. I’m annoyed I dropped skinning for herbalism in TBC.

Guess what the currency is for some LW patterns? Yep, skins. /facepalm

5. Icecrown zone

Only second to Dragonblight in epic feel and questing fun. As a lore lover, I adore this story immersion it’s truly fun and a joy.