Here we are trooping ever closer to the midpoint of the Wrath expansion. Tier 7 instances have come and been farmed (to death), and Tier 8 is well on it’s way to full completion. Tier 9 promises some interesting fights as we head into the Argent Collieseum.
Thank goodness for Ulduar. I’m not sure what it was about Tier 7 that made it so boring. I was excited to see Naxxramas while levelling to 80 since it’s a zone I had never really experienced. Perhaps it was my own burnout with the PvE game, but although I wasn’t raiding and farming it every week, I saw my thoughts echoed in the words of many raiders across the internets.
Ulduar seems to have the balance we all craved. The easy modes are fairly easy for the harder and hardest core progression guilds to blaze through, but the hard modes give a Sunwell level of work to be completed.
My favorite fights as a melee dps’er would have to be: (You knew a list was coming! It’s been far too long since I made one…)
1. Flame Leviathan
In all of its modes from easy with no Keeper towers up, to the Orbituary +4 tower mode this fight is an exciting, flame filled vehicle encounter. I really enjoy this fight every week. Generally I’ve been paired with a Siege Engine driver and assigned to blast Pyrite out of the sky for our Demolishers and handle the killing of Freya’s adds on hardmode. Also taken a turn at piloting a Siege and a Chopper. Chopper is my favorite. Who doesn’t love being a badass motorcycle driver? Laying down flameable tar, picking up and healing the launched ranged dps, and laying on a heal while delivering them back to their demo driver. The fight is fast paced and full of laughs. Always a great start to the raid week.
2. Hodir and The Rare Cache
Hodir is definitely a favorite. If your raid can defeat this Keeper in three minutes or less, you can discover the wonders of his “Rare Cache.” Luckily, you get to take a few NPC’s along. Mages will throw down “Toasty Fires” to save your toes from the frozen floor’s “Biting Cold” effect. (Please Note: Fight should go down in WoW raiding history as the one where standing in fires is good!) The Druids bring the power of the stars to your raid with their columns of “Starlight” increasing the haste of your attacks. Finally, the Shaman grant a buff called “Storm Power.” This shareable buff increases critical strikes by 135%. If you and your raid team can manage to avoid falling icicles and the occasional flash freeze while “Staying Buffed All Winter,” you could say that this cache is yours!
Call me a sadist. Most melee abhorr the Mimiron fight. It’s movement intensive with four phases and numerous ways to blow up or otherwise croak. This mechanized gnome keeper just wants to test out his gadgetry on your raid. No big right? Sure…if you don’t mind proximity mines, shockblasts, laser barrages, and rocket strikes. Whatever you do, don’t touch the red button in the back of the room. This will activate his hard mode and you can add some decidedly unfriendly fires to your attempt. Become a Firefighter, and the road to Algalon is sure to open to you soon!
I haven’t seen this fight yet, although my guildies that are able to run 10 mans in addition to our main raids are currently working on The Observer. This boss that you unlock by defeating the four Keeper hardmodes in Ulduar is only available to your raid for 1 hour of work per week. Strategizers will shine on this fight!
I could go into the bosses I am beginning to depise, but we’ll leave that for a day when I need to unleash some angst. Until then…
Side note – I should really upgrade the banner for Wrath! But I’m lazyish…